Idea behind NeuroFabrication

NeuroFabrication (NF) applies physiological computing as a source of information to create substantially different fabrication patterns, with a concrete focus on Electroencephalography (EEG). This approach presents techniques to process EEG data with the aim of creating personalized, meaningful objects based on the user’s brain response to a given experience.
Our aim is to introduce new fabrication patterns that is digital fabrication field lacking at the moment. The recent advances in digital fabrication have promoted low-cost, high-speed and high quality production of physical objects, empowering end-users and non-expert communities. However, the production of new content and new fabrication patterns did not advance at the same pace, as most creations are still based on the replication of pre-existent objects.

About the authors

This project is a collaboration between artist-duo Varvara Guljajeva and Mar Canet, and  MTG researcher Sebastian Mealla.

Varvara and Mar are the developers of an open hardware knitting machine Knitic allowing creative use of digital knitting technology. They have been working together as an artist duo since 2009. They have exhibited their art pieces in a number of international shows and festivals. The artist duo is concerned about the new forms of art, innovation, and the application of knitting in the field of digital fabrication. Thus, they use and challenge technology in order to explore novel concepts in art and fabrication. Hence, research is an integral part of their creative practice.
Varvara is originally from Estonia, gained her master degree in digital media from ISNM in Germany and currently is a PhD candidate at the Estonian Art Academy.
Mar (born in Barcelona) has two degrees: in art and design from ESDI in Barcelona and in computer game development from University Central Lancashire in UK. In addition to that, Mar is finalizing his master at Interface Cultures in Art and Design University of Linz in Austria. Also he is a co-founder of Derivart and Lummo.

Sebastián Mealla C. holds a B.S. in Audiovisual Communication and a MSc. in Cognitive Systems and Interactive Media (CSIM). He is a PhD candidate in the Music Technology Group (MTG) of Universitat Pompeu Fabra (UPF) in Barcelona, and member of the Musical and Advanced Interaction team (MTG-UPF) where the Reactable, a tabletop musical instrument which has gained wide popularity since its presentation in 2005, was developed.
Mealla’s research work focuses on Human-Computer Interaction and Physiological Computing, publishing articles and conducting workshops in Europe and the Americas. In 2008, he received the MAEC- AECID scholarship to pursue his research on neuroscience and HCI at UPF and, since then, has obtained the support of the Ministry of Science and Innovation of Spain (TEC2010) and of Starlab Living Science for the development of Brain-Computer Interfaces for multimodal interaction.
As curator, he has coordinated projects for several institutions, as the Spanish Agency for Internation Cooperation (AECID), UNESCO, Universitat de Girona, The Centre de Cultura Contemporànea de Barcelona (CCCB), Telefónica Fundation, Sonar Festiva, among others. Mealla has also collaborated in hte organization of several academic and dissemination events, such as the 7th International Conference on Tangible, Embedded and Embodied Interaction (TEI) in Barcelona, the Barcelona Music Hack Day, and the National Short Film Festival “Cortópolis” (Argentina).

Together they had brainstorm this art project to demonstrate art and science collaboration.

The project is a perfect example for art and science collaboration.